We recommend using a single map to control both settings to minimize excessive memory usage when possible. ![]() Specular: The specular channel has a dual purpose of controlling the amount of specular and reflectivity the surface can receive.Diffuse: This is generally the main color of your materials surface.You can also reset the viewer to the default. The wing arrow for the preview window also includes additional options and viewing modes such as wireframe and show model info. However, After Effects will load the full resolution textures when the UI is closed. You can also choose to show the Environment in the background or select a color.ĭraft Textures affects the preview window only and allows models and materials to be opened faster by loading lower resolution textures. The preview lighting modes allow you to see your models in various pre-made lighting setups but inside After Effects, models will use your scene lighting instead. To rotate a model off axis, hold down Shift and Click+Drag with the mouse button.To Pan the model, drag with the middle mouse button.To zoom camera, use the scroll wheel Up and Down. ![]() Rotate environment and lighting by Right Click+Dragging with the mouse. ![]()
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